BahteraEvan

Set sail for your next competition.

Materials, deadlines and past case studies for students learning UI/UX design and business case competitions, all on one ship.

01

Materials

Step-by-step write-ups on design process, case frameworks and slide craft, from first brief to final pitch.

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02

Timeline tracker

Upcoming competitions with registration, submission and final-round dates in one place, so nobody misses a deadline.

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03

Missions

Previous briefs, our submissions and the judges’ feedback. Learn what worked, and what didn’t.

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Speaking drill

Roll a topic. Think for two minutes. Talk for one.

Public speaking practice for the crew. Random topics from everyday life to ones you have to look up, a two-minute research timer, then one minute on the mic.

Start a drill

Timeline tracker

What’s coming up.

Full timeline

Design eye calibration

Four rounds. Zero rulers. Test your eye.

Rebuild a vanishing colour from memory, centre a UI card without snap guides, level a tilted frame by eye, and identify interface components on sight. Scored to the tenth of a percent.

Calibrate your eye

Missions & Archives

Every brief is a lesson. Here’s what we learned.

All mission patches & archives

About

Hi, I’m Evan. I mentor students to design better and pitch sharper.

I teach university students UI/UX and business case competitions. This site collects the materials, schedules and past work we use in class, so you can learn at your own pace.

Join the crew