Materials
Step-by-step write-ups on design process, case frameworks and slide craft, from first brief to final pitch.
ExploreTimeline tracker
Upcoming competitions with registration, submission and final-round dates in one place, so nobody misses a deadline.
ExploreMissions
Previous briefs, our submissions and the judges’ feedback. Learn what worked, and what didn’t.
ExploreSpeaking drill
Roll a topic. Think for two minutes. Talk for one.
Public speaking practice for the crew. Random topics from everyday life to ones you have to look up, a two-minute research timer, then one minute on the mic.
Start a drillMaterials
Learn the craft, one post at a time.
Write-ups from class, workshops and competition prep.
All materialsTimeline tracker
What’s coming up.
Design eye calibration
Four rounds. Zero rulers. Test your eye.
Rebuild a vanishing colour from memory, centre a UI card without snap guides, level a tilted frame by eye, and identify interface components on sight. Scored to the tenth of a percent.
Calibrate your eyeMissions & Archives
Every brief is a lesson. Here’s what we learned.
About
Hi, I’m Evan. I mentor students to design better and pitch sharper.
I teach university students UI/UX and business case competitions. This site collects the materials, schedules and past work we use in class, so you can learn at your own pace.
Join the crew